With Dark Souls 2, From Software and Namco Bandai deliver a PC version of their game which not only fulfills all the standard expectations in terms of resolution and framerate support, but also adds additional options beyond that. Both of these settings, and some higher-quality alternatives, will be discussed in more detail in our upcoming Dark Souls 2 tweak guide. The latter turns the ambient occlusion effect on or off. The former of these settings enables the game's built-in post-processing anti-aliasing, which appears to be the high quality version of FXAA3. “texture quality” prompt the player to do so. A small indication supporting this idea is that changing the “model quality” setting does not require exiting and re-entering the game, while any changes to e.g. Of course, one option is that the setting is quite simply broken at the moment. So far, I checked the player character model, a variety of early-game NPCs, level geometry in the starting levels and a few enemy models. It could be related to model quality in multiplayer, since this is something that I could not test yet, or it may only influence a select few models, none of which I saw in my short period of evaluating the setting. I could not, at least in my current preliminary investigation, determine what this setting does.
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